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Caesar 3 employee shortage late game
Caesar 3 employee shortage late game






caesar 3 employee shortage late game

There are several ways to fix this most involve getting basic housing services staffed again and then reducing taxes/throwing festivals to get sentiment up and young workers moving back in. If your labor priorities are set so that this causes something vital (like water/health, entertainment, or religion) to lose staffing, you can see the sort of wholesale population flight that you describe here. Grumpus has an article about it here: _Ratios.htmīriefly, the percentage of your population which is available to work declines over time. If you've been playing this city for a while, you may have fallen prey to the aging workforce phenomenon. "I feel that if a person cannot communicate, the very least he can do is to shut up." - Tom Lehrer

caesar 3 employee shortage late game caesar 3 employee shortage late game

How do you hang onto your population? I keep having this problem. some 4-block slums in the middle of all my industrial/agricultural blocks with an apothecary/doc to keep them healthy and populatedĪlso, my trading partners are suddenly uninterested in my goods even quite late in the year I'll check the world map to discover that they're buying 0/4000 out of goods I supply. two small pretty good blocks on the east bank two pretty good blocks, all services, but no luxuries on the eastern and middle island one really good housing block, one kind of luxury on the west bank I obviously have a problem managing my labor pool. In less than a year my population dropped to below 1K! I'm on my final mastaba, population ~5000, making money with my exports and, whammo! My lovely 3% unemployment disappears, suddenly I have a labor shortage of over 100, I shut down my limestone quarrys and brickmakers (no dice, it gets worse) and my population flees as if the very hounds of hell were after them. I love this game, but it's driving me crazy!








Caesar 3 employee shortage late game